This pdf document introduces the basics of the 3D analysis functions.
3D Calibration Tutorial
This video presents how to start a 3D analysis project and calibrate a video. The calibration process consists in aligning a field model on a video. It is required before adding 3D drawings, tracking players and calculating distance, speed and angles.
3D Drawing Animation Tutorial
This video presents how to add a simple line to a video and animate it so that it moves accordingly to the game evolution and remains relevant.
3D Drawing Player Tracking Tutorial
This video presents how to track a player trajectory, highlight this player by adding a spot that follows him and calculate the distance between him and an opponent during a game phase.